Post by Darth Eidolon on Mar 20, 2011 21:09:43 GMT 10
◊ "Peaceful skies torn asunder,
earth left barren by war and plunder,
a thousand voices wail in fear,
as the council's wraiths draw ever near."
» Excerpt
» Imperial Intelligence
» Classification Unknown
» Sealed to the Council #3-4:569.7 ◊
We are the eidolons of your nightmare, the harbingers of the council.
Fear us. Revere us. We are Wraiths.
earth left barren by war and plunder,
a thousand voices wail in fear,
as the council's wraiths draw ever near."
» Excerpt
» Imperial Intelligence
» Classification Unknown
» Sealed to the Council #3-4:569.7 ◊
We are the eidolons of your nightmare, the harbingers of the council.
Fear us. Revere us. We are Wraiths.
His heartbeat quickened, the sounds of his footsteps too loud, crushing leaves and brittle twigs underfoot. Hardened armour did little to dispel the claw of fear that had grasped his heart. His breathing elevated to dangerous levels, he could feel adrenaline burning in his veins. He stumbled, staggered, and continued on -- erupting through the undergrowth into a shallow clearing. Above, birdsong rained and the stormy ionosphere of Dromund Kaas bubbled as if in rage. He could almost feel the dark side condemning him, pressing down upon him. Things had gone so wrong, so terribly wrong. A simple assassination, a routine assignment; kill the Moff, eliminate the possibility of reprimand. How could have gotten so out of hand, so fast?
The animals fell silent, tension thickened until the air seemed to teem with anticipation. The Dark Side compressed around him, the air was heavy, he could barely breathe. He tore off his helmet, tossing the white, now-constrictive armour aside, not even sparing a glance for the ominous slash of mud across the imperial symbol, blind to the watching birds, so deathly silent within the boughs above. Perspiration dotted his brow, creased in worry as gauntleted hands scrubbed desperately at his face and eyes. He felt as if something clung to his skin, impossible to remove, burrowed in. Blood seeped over his desperately grasping fingers, painting their tips as if crimson tears wept in futility.
The silence deepened, the light above seemed to dim. He stopped scratching, he stopped moving, his bloodshot eyes raised in partial disbelief to the shadow materialising out of the forest before him. A giant, a nightmare, a black-garbed herald of Armageddon. An inactive lightsabre hung from his dulled utility belt, no light reflecting off the dimmed silver surface. Glyphs lined the body of the weapon and seemed to pulse, the dark colour of blood, almost as if infuriated by his mere proximity. Its wielder twitched, barely a shift in the placement of his right hand and then there were more -- oh Emperor, so many more. Stepping from the deepest recesses of his mind, nightmares given form.
A voice smoke, emanating from a lithe shadow to the hulking Juggernaut's right, soft and cold -- feminine, beautiful, deceptively so. A siren, a succubus, the Wraith Inquisitor. "Pathetic," she spat in honeyed tones as venom filled her words, "this creature once bore the standard of the Empire? What a waste of resources, that we should be sent to dispatch such a lowly piece of vermin." Murmurs of dark assent were spoken in chilling whispers amongst the gathered shadows, as if the whistling of a winter's wind, robbing the warmth from his body. "Our course is clear," she said with finality, and yet deference, "end it, Lord Eidolon."
The veil of shadows fell, the pursuers revealed in full, their leader brought to light. A towering man of human bloodline, his eyes ringed with the gold of a Sith Lord, his hands secured within a metal and leather constraint, his body bearing armour beneath its ebon cloak. His hood was brought back, his expression impassive. It was worse than snarl, more terrible than a roar. It was uncaring, uncompromising -- the face of death, presiding over one more bit of tedium in its long career. The sabre seemed to appear in his hand, its shining red form ignited in the same breath, humming faintly as if in some twisted sentient anticipation.
The crowd was silent, the hush of the grave, the chill of the end. He needed to resist this end, but his limbs were ice -- his body would not respond to his mind's commands. He caught the sound of a sigh of exultation, as if in some perverse form of physical satisfaction. The Inquisitor, she revelled in these moments, the pain was her enticement, the kill her climax. The figure of Darth Eidolon advanced and the neutral line of his lips broke, a single word uttered in a deep, ringing icy tone that struck him in the stomach with the force of a metaphysical fist; "Traitor."
He closed his eyes, he heard the sabre whine and the world went away as head was parted from shoulders.
What are the Wraiths of Dromund Kaas?
The Wraiths of Dromund Kaas are a player-invented organisation reporting to the Dark Council, specifically Darth Jadus. A branch of Imperial Intelligence, though not directly associated in official records, the Wraiths exist as phantasms, symbols of fear and awe to foes and allies respectively. Their mission; to spread the fury of the Sith and the Dark Council wherever such is required -- as well as to remind the Galaxy, Republic and Sith both, of the Dark Council's power. Fear is their weapon, hatred is their strength, power is their covenant, loyalty is their drive.
What is the guild's overall goal?
To say that there is any single pursuit that drives the Wraiths would be inaccurate. Like all members of the Empire, they possess ambition and a desire for elevation, but more than either they hold an almost zealous dedication to not just the Dark Council and Emperor, but the Empire as a whole. Therefore their 'goal', in a manner of speaking, is service. Service to the lords of the Council, the interests of the Empire and -- as with all Sith -- the death of every Jedi and Jedi sympathiser in the galaxy.
How are promotions, demotions, invites and evictions handled?
- Joining: The beauty of the Wraiths is that where other guilds may indeed require an oath or a show of fealty, which can adversely affect your character's ability to leave the guild in an in character context, we do not require such a swearing. Instead, the applicant character need only accomplish a task set to them by the Eidolon (Leader) that proves intelligence, loyalty to the Empire and an ability to follow orders unerringly; there is no room for weakness in the face of duty. When such is completed, they will be indoctrinated, a simple matter of re-swearing fealty to the Empire and its interests, not the Wraiths themselves.
- Promotion: Gaining rank within the Wraiths is a simple matter of dedication, skill and intelligence. The ability to adapt, survive and triumph are important to any Sith, but the capacity for evolution and tactical deduction, in both political and military scenarios, is what outlines an individual for promotion. Furthermore, due to rigid Imperial hierarchy, force-positive characters are more likely to ascend the ladder, though this means that those members who aren't force-sensitive stand to gain far more respect by advancing due to the difficulty of it. That's not to say throwing lightning is a free pass, mind you, but it certainly helps.
- Demotion: Demotion is a dark thing within the Wraiths. If a member or, worse, an Officer has been found incompetent, inefficient in their position or has been shown to be a danger to the success of the Wraiths within the current position they hold, that member will be demoted. Demotion consists of ritual sabre-scarring from the Eidolon, marking the failure of that individual via a Sith glyph being burned into their flesh -- an eternal reminder of their failure, not just to the wraiths, but the council, Emperor and Empire as a whole.
- Eviction: Removal from the ranks of the Wraiths is a brisk and cold process. The member in question is informed they have been struck from the ranks of the Wraiths, have their special access revoked and are summarily stripped of all insignias, trophies and distinctions of service. All anonymous, limitless credit accounts are destroyed and evidence of their existence in the Wraith program is remitted. They are, for all intents and purposes, dead in the eyes of the Wraiths -- and should the individual be foolish enough to come back for some ill-conceived vengeance, the death may become literal. This is a punishment reserved for only the most incompetent, treasonous or disgraceful members.
Is there a uniform?
There is no actual uniform for the wraiths save on ceremony, and the information and items themselves will be distributed to the indoctrinated member upon their inception.
Is Voice Communication required? If so, why?
In order to facilitate and manage events, voice communication is a necessary part of the Guild's operation. The guild ventrilo server can be accessed at any time and the information is within the private forum.
What is the stance of the guild on Lore?
Obey it. If you don't wish to, we're not the guild for you.
Does the guild PvP?
Yes. One could even say that besides from roleplay, it's our primary focus. Assuming the option is available upon game launch, PvP 'Flagging' (enabling yourself for PvP combat regardless of location) will be mandatory for members above the higher level thresholds.
Bro, where's the link?
BioWare Provided Guild Site!
Are you a nerd?
Hell yes. Though I'm also terribly attractive, you could even call me devilishly handsome. No, really, I am! ...what? Don't look at me like that, it's true, dammit!